


Blizzard gift cards for every region in our shop. Code right after payment
World of Warcraft is a subscription role-playing game: access comes from an active subscription or unused game time, not from a one-time purchase. One paid period covers the whole game — questing, dungeons, raids and PvP — so what you are actually choosing is a term and a region, not a tier of features. Regional prices are not tied to one another: Blizzard sets them separately in local currency, so the same 30 days of game time costs a different amount in Turkey than it does in Europe.

The price in the region’s currency, converted to yours, and the card value that covers it.
The calculator shows what World of Warcraft game time costs in every Battle.net region and converts each price into your currency at the current rate. Pick a term, from a single month up to a 12-month subscription, compare the regions in the table, and see which Battle.net gift card denomination covers the amount. From there you top up your Battle.net wallet and pay for the subscription from the balance.
Choose options
Subscription
1 month
Heroic Edition
€42.98
≈$48.26
Gift card cost

The cost of the chosen term and edition, from cheapest to most expensive. Click a region to calculate it
The table ranks Battle.net regions by the cost of one month of game time, cheapest first. The order is not fixed — prices are denominated in local currency, so exchange rates move the ranking without Blizzard changing anything. Your account region, on the other hand, is permanent: it cannot be switched, and a gift card only works inside its own region. That makes the ranking useful in two situations: when the account does not exist yet and the region is still an open choice, and when you want to see how far your region's price sits from the rest.
Mexico
MX$749.90
≈$39.92
Brazil
R$164.70
≈$29.92
Canada
CA$56.99
≈$40.66
Brazil
R$164.70
≈$29.92
Mexico
MX$749.90
≈$39.92
Canada
CA$56.99
≈$40.66

The subscription comes in four terms. WoW Forever and Classic realms are already included, only Midnight and the Epic Pack are paid separately
A World of Warcraft subscription is sold in four terms: one month, three months, six months and twelve. The longer the term, the lower the effective monthly price, which is why a 6-month or 12-month special subscription is the best value and works out cheaper than paying for those months one at a time. Subscription cost is the only thing standing between an account and the full game — there is no separate licence to buy in order to access World of Warcraft. The table shows the price Blizzard charges in the selected region, converted into your currency.
WoW Forever is already covered by that price. An active subscription or unused game time unlocks the expansion automatically — there is nothing extra to buy. Separate purchases apply only to Midnight and to bundles such as the Skyborne Epic Pack.
One subscription also covers every version of the game. You can move between the current world of Azeroth and WoW Classic at no extra cost: Mists of Pandaria Classic, Burning Crusade and the other Classic realms run on the same game time. Which version you launch is a choice in the Battle.net client, not another purchase, and Classic Progression realms are part of the same deal.
If you have never played, the Starter Edition is free up to a level cap and needs no paid period at all — it is enough to try the gameplay before committing. Everything past that cap, and every Forever zone, needs an active subscription. That is the point where you join millions of players already in Azeroth, and the only question left is which region you pay in.
1 month
€ 12.99
≈$14.59
€12.99 / mo
3 months
€ 35.97
≈$40.39
€11.99 / mo
6 months
€ 65.94
≈$74.04
€10.99 / mo
12 months
€ 131.88
≈$148.07
€10.99 / mo
Price per month
1 mo
€12.99 (≈$14.59)
3 mo
€11.99 (≈$13.46)
6 mo
€10.99 (≈$12.34)
12 mo
€10.99 (≈$12.34)
The Battle.net wallet is an internal balance held in your region's currency. Subscriptions, game time, expansions and in-game store purchases are all paid from it, so a single top-up covers everything rather than just renewing WoW.
The sequence: 1. Check your region in the account settings, under payment information. It determines the wallet currency and which card denominations will work. 2. Pick a denomination that covers the subscription term you want. Leftover value does not expire — it stays on the balance and goes toward the next charge. 3. Buy the card for that region. The code is delivered right after payment. 4. Redeem the code under Add Balance, then Battle.net Gift Card. The amount lands on your Battle.net balance immediately. 5. Open the World of Warcraft subscription settings and choose to pay from your Battle.net balance. The charge comes off the wallet, with no payment card attached to the account. The same balance also buys additional game time and other Blizzard game services.
This route exists because direct payment is not always available. In several countries local bank cards are declined by the Blizzard store outright, and a gift card sidesteps that: it funds the wallet, and everything after that happens inside Blizzard with no external transaction. If a code fails to redeem or the balance does not update, that is a Blizzard support matter — the wallet is on their side, not the seller's.

Choose a region
The card must match your Battle.net account region. A card from another region can’t be redeemed

Buy a gift card
The calculator suggests the nearest card value that covers the chosen term.

Redeem on Battle.net
Enter the code under “Redeem a code” and pay for the subscription or edition
A card tops up the Battle.net wallet only in its own region and currency. Take a bigger value to be safe: the remainder doesn’t expire
A Battle.net gift card is a code for a fixed amount that lands on your wallet. The card is regional: denominations are issued in the currency of each region — euros for EU, dollars for US, lira for TR, tenge for KZ — and a code only redeems inside the region it was issued for. A European card on a US account returns an error, and the reverse is equally true. That restriction comes from Blizzard and there is no way around it.
Each region has its own set of denominations, and rarely does one of them land exactly on the price of a subscription. That is not a problem: take the nearest denomination above the amount you need and let the remainder sit on the balance. If you are buying six or twelve months at once, compare the options — one large denomination against several small ones — because the value per unit of currency is not identical across denominations.
Gifting a game or an expansion is a different product. Those go straight to the recipient's account and never touch a balance, so they cannot be used to pay for a subscription.
Game time for a fixed term without auto-renewal. Good if you don’t want to keep a subscription
Game time is access without a recurring subscription. Unlike a subscription it never charges you on its own: you redeem a code, get 30 or 60 days, and when they run out the account simply goes inactive. For WoW Forever it makes no difference — the expansion unlocks on a subscription and on game time alike.
Buying World of Warcraft game time makes sense in three cases: when you would rather not attach a payment method to the account, when the time is a gift, and when you want to play World of Warcraft for a month or two and would rather not remember to cancel. The trade-off is price — a month bought as game time costs more than a month inside a six- or twelve-month subscription, so 60-day cards tend to be bought for a specific season or patch rather than for continuous play.
There is also the WoW Token, which converts in-game gold into 30 days of game time. It is slower than buying a card but it is the one route that does not involve money at all.
A game time code is redeemed in the same place as a gift card and adds days on top of whatever is left on the account rather than replacing it.
WoW Forever launches on 4 November 2026 at 15:00 PST. That is a single global launch time — realms open simultaneously rather than rolling out by local time zone, so players across every region get in at the same moment.
Forever is a re-envisioning of classic Azeroth: Mount Hyjal, Riverglades, Shen'dralas and the new Zephras Isle. The expansion is not a separate purchase, and an active subscription or game time is all it needs. The Skyborne Epic Pack is the paid bundle on top: it unlocks the new Skyborne race, the only one playable by both factions, adds the Zephras Isle starting experience, and includes 30 days of game time.
If you want to be in on launch night, the subscription has to already be active — which means topping up the Battle.net wallet before the servers open, not after.
Launches November 4, 2026, 3:00 PM Pacific time
An active subscription is all you need to play; a separate purchase is only required for the new race
New race: Skyborne
The only race available to both factions. Unlocked by the Skyborne Heroic or Epic Pack, which also gives a start on Zephras Isle
New zones
Nine new dungeons, including Hall of Thanes, Ruins of Lordaeron and Alcaz Prison. The level cap stays at 60

What a WoW Forever subscription costs in different regions, in your currency and with the right Blizzard gift card. Pick a region and a term — the calculator shows the total and finds the card.
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